#include <string>
#include <vector>
#include "IMenu.h"
#pragma once

class PauseMenu: public IMenu{
	public:
		PauseMenu(PlayMenu01 *FM, IMenu *GM);
		~PauseMenu();
		bool process();
		std::string GetMyName();
		std::string GetChildName(int k);
		int GetItem();
	private:
		int item = 3;
		std::string Myname = "Pause Menu";
		std::vector<std::string> Name;
		IMenu **NextMenu;
		PlayMenu01 *FatherMenu;
		IMenu *UpperMenu;
};
